This is a personal project that I've been working on in my spare time. It started with random practicing of making moroccan patterns procedurally in SD. But eventually, it grew into a full scene.
All the assets here were created by me from scratch. Lighting and postprocessing all done inside of UE4. Props and materials for showcase were rendered in Marmoset Toolbag 4.
I'm very happy to finally finish and share this :) And imenselly gratefull to everyone who was giving me feedback along the way